I loved how much more challenging this game was.įinally, there are some smaller things that have been included, like adding the fairy type, mega-evolutions and other quality of life additions. There was one rival fight that I had to attempt like 5 times, grinding between each. However, in Pokemon Gaia I frequently lost to both, sometimes multiple times. It has been a very long time since I lost a gym battle or rival fight in a Pokemon game. This might have just been me but the difficulty was cranked up. Like what?! A baby bird, that’s normal and flying but doesn’t evolve till when? In Pokemon Gaia it instead evolves at level 40, still a little high but much, much better. Take Rufflet, I love Braviary, it’s one of the coolest bird Pokemon but you get it at level 54. There are so many great Pokemon that just takes too long to evolve. One of my biggest problems with the fifth generation of games, Black and White, is the evolutions. Then, in what is potentially my favourite change, is the changing of evolution levels for a lot of Pokemon. This doesn’t need to be explained further, it’s the right way to handle attacks. This was the best addition for generation 4 and it’s brought in here. Firstly, the physical and special split for attacks.
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